CHEAH SZE VERN
Game Programmer, Unity Developer
TRACES OF THE WHITE SOUL
2D Action Side-Scroller with Fantasy and Medieval Themes
An action side-scroller about a human-hound hybrid battling the monsters he faces across the kingdom
when a mysterious curse plagues the lands
PROJECT DETAILS
Project Type: University Group Project
Genres: Platformer, Action, Adventure, Story-Driven, Single Player
Game Engine: Unity
Language: C# Programming
Software: Unity, Visual Studio Code
Platforms: Windows PC, Mobile
Duration: ~ 3 Months (Oct 2021 - Dec 2021)
GAME FEATURES
3 levels with map designs that encourage and reward exploration
Fast paced action and challenging battles with diverse enemies of unique behaviours and attacks
Playable character that can switch between two forms of with different combat styles
MY CONTRIBUTIONS
Role(s): Programmer, Writer, Unity Developer
Contributed to the narrative development of the game: the writing of the storyline and character dialogues
Programmed the dialogue system (speaker name and icon, dialogue box, dialogue typewriting effect and SFX, dialogue skipping, player choices, scripted events, etc)
Programmed the dialogue event triggers (dialogue trigger for entering a specific location on the map, dialogue trigger for killing a specific enemy, dialogue trigger for collecting the dropped souls of an enemy, etc)
Programmed the interactable NPCs in level 3, which activate optional dialogues or progress the story